It never fails (Slay the Spire 2)
Northernlion2026-06-11Slay the Spire 2
74 lines transcribed from this video. Click any timestamp to jump to that moment.
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0:00
gamers we're back. um, we'll random again. no necro binder, huh? okay, you know, it's nice to have a little break great run on the last run it just didn't work out. give me that stone humidifier, man i'm a full freaking believer in the stone humidifier and we're on are we on that under docks the kin seems more jungle coated which makes me feel like we should be elite maxing early on
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0:24
take like one big attack, don't be afraid to take some damage on the elites. farm some relics. bob's your uncle will be back in tomfite. yeah baby. now the real question is, you asked me to choose. i really wanted something that did damage but you asked me to choose stone crucible or stone humidifier or silver crucible. i'd have to think about that man. you know what? just give me the max. the transformation could obviously be really good.
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1:06
bash that gives you energy strikes me as being really, really nice, especially in this earliest of early games when it costing too is basically like the difference between us taking the full force of an enemy's attack or us actually being able to put up some resistance to it. speaking of which, i can't freaking kill you. i'll be taking the full force of this enemy's attack, essentially. we need to be able to do some damage, man. i mean, a headbutt is like an upgraded strike that also gives you some fixing.
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1:43
i respect that. we'll probably go in on the medium slime next. little slime doesn't do that much damage. let's just get some draw. two of these doesn't kill you. devastating news, put up as little block as you possibly can. headbutt would have finished the job, that's for darn sure. still 57 hp. it's not like the hp is fine for an elite, we just need like some attacks.
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2:14
thunderclap with vicious seems like you could get some crazy draw. i hate this, dude i'll take 14 on the first turn just to get you to frick off put it in trailer park boys terminology tax cost more you gotta be trolling me. well, okay. i hate to do it man. give me a tremble no, no way. oh, we know what this is a oe kind of headbutt the bash back. oh
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2:59
you got what, three volm? smack ya. i think we lose right now. but before, and it's not, it's a cruel world we live in, but i think we lose before we even basically get our run off the ground at all. and i think we lose because we're fighting an elite and our card rewards have not been like damage focused. certainly pains me a great deal, but it's the way of the world, man. i mean, there's no way we get out of this without taking five damage. that's two infections. we probably got two in our draw pile.
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3:32
kill me? that one stung, cuz i'm really, listen. did they give me a couple of sword boomerangs? yeah, it turns out in hindsight, if we'd known exactly what was coming down the pipe, probably would have saved the flex potion and then used the flex potion with the sword boomerangs instead to have killed the boss, or the elite. but still, what do you got for me, fella? new leaf transform a card, two potions, transform a defend. it became vicious, which i don't wanna say is a bad card.
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4:05
because especially cards that play off of vulnerable seem really, really, really good in say the spy or two. however, this doesn't kill you. oh my god. oh my god. i'm gonna cry. it doesn't kill you by one. it's not the first vulnerable enabling card you really want to add, i think. let me get a breakthrough. i love thunderclap too, but like the more i think about it, the more i'm like, i don't think there's possibly a world where thunderclap was not the pick there. cut a shame and see what you can afford. eleven gold.
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4:45
let me get one wing. that's the type of net worth we're picking up here. have enemies on this floor always hit so hard? like, i feel like i'm going insane. 14 damage turn one from the second enemy we've ever seen? nah, they're trolling us. they're trolling us, boa boa.
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5:11
i do think you can add a tremble. i'd really like to get an attack. i'd really like to get a nice attack. i'd really like to be able to afford anything at all. this has the makings of dying on this elite, maybe even the same guy. i was about to triple zero block. that's where my head space is at right now. one damage, we don't cry about one damage. we do cry about 22 damage. we definitely squirt some over 22 damage. i got plays.
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5:54
we need to do that. i don't know what you want me to say. we need to do damage. we need to do. okay, you're going to kill me. all right. give me an attack that does damage. that's all the ironclad is supposed to have is attacks that do damage. i can't kill an elite without attacks that do damage. okay. conflagration. now we're talking and we're on the underdocs, which is aoe or
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6:27
right, right, right. we feast man, we feast on this floor. this is ideal for a beast like us. yeah, this is ideal for a beast like us. just trying to think about how i would want to deal with the us. you definitely, you definitely just play that. i thought there was a way we could maybe do a little better because i really didn't want to see 14 damage on the next turn to get there. actually went completely fine.
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7:15
i mean colossus is just a crazy card man. but like can you blame me for adding a perfected strike into my deck given the circumstances? i don't think you should. let's put it that way. give me an anger and give me a thunderclap. i know you're gonna say why not a pommel strike especially with a perfected strike. i'm going in on conflagration a little bit here. and if we're going in on conflagration, give me a stampede too. i like a stampede man.
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7:50
then we want cheap attacks. huge, free six damage for two energy. still, i think this is, we can run him down a little bit. we're gonna let him know. we are kind of vulnerable coded here. i mean, maybe all ironclad runs are up to a point, but it was 18 damage. that felt awesome. i mean, this is a lot like our defect run, to be honest with you. it's kind of hit him really hard.
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8:32
two stampedes? i'm just being honest with you, two stampedes seems like too much. you take those. why? i don't know. don't think of it as two stampedes. think about it as drawing them faster. oh my god, you just had to hit something that was not a basic card. you gotta be trolling me a little bit with that one. okay, hear me out. a stampede, a good block here, like an impervious or something. wait, an offering?
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9:17
into a perfected strike and then a conflagration. and then i should have played a strike and then the conflagration would have played for free after and done more damage to everybody. but still, this could definitely be worse. not an awesome stampede at that point. but think about it, man. think about it. play another stampede. don't play thunderclap. play conflagration, please. oh my god, it actually did. and another card, it didn't quite get the kill, which sucks, but still.
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10:05
we're eating their freaking lunch, man. you live, which seems like impossible, but still really good. now i would love to upgrade or upgraded attacks, deal additional damage. holy cow. we want big attacks and our aoe is actually pretty good already. i really don't want to rest, man. i feel like it's the smart play given the elite path we've taken, but i definitely want to get some upgrades out there.
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10:41
stampede goes crazy here and don't play the battle trance because you get a bludgeon for free. that's awesome, man. we're doing a ton of damage already. this is with one stampede. you're doing 27 damage. you're doing six damage and getting a bash placed on you regardless. that was really good. definitely feel like a rage could work here. okay, two big upgrades. you know what? give me another rest. again, we could go full aggression here, but
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11:25
there's something to this man. i had more energy because i had just been to a rest site. that's kind of like unforgivable. that one kind of stung. definitely another stampede goes crazy. i'm really glad we rested though. let's focus on the good stuff that i've done instead of all the mistakes that i've ever made, man. like i really think that was a smart rest there in a situation where a lot of people probably would have been a little greedy. we need more draw so we can get better attacks out there. that's big.
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12:02
it's actually working out really well, by the way. thanks for asking. we've got great attacks already. i really only want to add like good expensive attacks. i want to live in a lap of luxury, man. i think this is a play a strike, let conflagration get the kill or get the damage situation. i think this kills you. i'm going to not do the math at all, but i think it's a double use of a potion to be honest with you.
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12:44
and surely this gets the kill. so like a whirlwind, well, it gives us something to soak energy and then play our other attacks for free. maybe there's something to it. i'm going to rest again. i know that it would be awesome to have had stone humidifier considering we had like four rests on that floor. but if i may, that was a great turn for a swift potion. but if i may, we actually did great, man. i think this floor, i'm not gonna sit here and say it couldn't have gone better.
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13:27
that's awesome. but i think it went really well. we got some relics that are going to be of interest to us. the double stampede, it would be really nice to get those stampedes upgraded or to get more energy. that much is true. but we're still kind of like, we're feeding them. another thing that would be awesome is actually just like more relics or more healing, i should say. because if we got more healing, we wouldn't feel the need to rest as much.
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13:59
we still might, but we wouldn't have to put it into like, you know, baron ink'd lady style if i had a million dollars context. we still would rest, but we'd just rest more! really good floor, really good floor, really good fight. while we did ask for more healing, at the same time, it does seem like adding a mangle to the deck is kind of nutty.
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14:26
and to be able to possibly get that played for free. upgrade four cards, four cards of our choice, man. that's actually incredible right now. think that the stampedes are the no brainer. bludgeon and mangle are probably the other two. those are like four pretty high value upgrades, i think. and i don't know what kind of elites we're coming across, but i feel like you, with the deck that we've got, man,
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15:00
i think you gotta feed them relics. we have so much tempo right now relative to what we normally have. legend does 45. i mean, i'll take that trade any day of the week. and mangle is like a given. they were right, they can't handle the mangle. 5 times 3 doesn't get us there. i always wonder what happens if a whirlwind gets played there. done that. skip it. we could use big blocks too. i think now we gotta recognize that big blocks would be huge for us.
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15:47
because we can play them because the stampedes will let our heavy attacks get played for free, hopefully. if you draw them, i mean, our deck is not that thick. i'm a little offended. and i'm actually not even joking. i'm a little offended that i'm not drawing my stampedes on appropriate early turns. to me it feels like, i mean, i'm basically saying i'm the eldest boy. you deserve or i deserve to get my run winning cards early and they deserve to never do any damage.
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16:18
i do feel like a colossus is like a one stop block solution for us. this would be so nice. we're literally nine gold short. an innate card! okay, innate... it can't be a power which sucks. i mean an innate battle trance, basically bag of prep. pray to card draw three, that's two cards. but innate bludgeon, if we get a stampede we'd be thrilled.
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16:49
if we don't get stampeded, we still have bludgeon. but bludgeon's gonna suck later. i think we'll always be happier to get our wind condition cards. or to have a better chance to get our wind condition cards. and plus, you never know, you could even draw anything with it. you could even draw bludgeon. speaking of which, let's draw some cards. we played two at the end, so we definitely like that. honestly, i think we want the plating here too, so we don't take too much damage. otherwise, that kinda sucked. we should make sure that you die.
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17:44
conflagration would have done that anyway, bro. whatever. still made you vulnerable, got the play too. it's still really good. so the play is... this kills you. and then mangle... okay, it did not kill you, by the way. guy who can't add to 21. never let this guy in the casino, man. just gotta let it go, man. oh! it's not that bad. it looks...
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18:27
it looked horrible, but it's not that bad. there you go. this is fine. we're still on 65. that's in our second upgraded bludgeon. holy cow. stampedes, please, bro. because this is like the same fight as the last one. i mean, you've got to admit that you're getting a little surprised at what's happening with our stampedes, right? it's not just me. at least we killed one.
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19:03
it can't just be me. like they're always deep in the pile, man. as good as mangle would be, thunderclap into colossus. oh wait, we got a stampede, so we're gonna play mangle anyway. we're taking basically no damage anyway. now it would have been nice if they hit for lethal, but i mean, when wouldn't it be, i suppose? i wanna make sure... no, i don't really care who takes damage as long as i don't. so yeah, you getting hit twice is for the best there.
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19:35
and then surely we have some good attacks. that was satisfying. i still don't necessarily believe in setup strike. i think we should be good with aoe. i was gonna say ai, that would have been like a catastrophic moment for pr. you have to play like a conflagration, right? but is it like colossus strike conflagration? or is it perfect? i think it's speed potion colossus.
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20:10
strike, conflagration, even though it's like, it's not that impressive. have you noticed how many turns we've gone without drawing stampede, of which we have two in the deck, without drawing stampede on the first turn with a battle trance in our hand, which is crazy. it seems like it shouldn't be possible. and i shouldn't have even said anything because it's even worse now.
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20:40
we like now we're on our fourth turn and we still haven't gotten it. and we may die as a result because we drew both of them on the same turn, which is useless. and now we die. i'm going to crash out. i'm actually going to crash out. something's not right. they've adjusted the drop rates. i don't know what to tell you. something has become broken. it's not working right.
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21:07
because that shouldn't have come to pass. i'm just gonna say it. check the numbers, check the drop tables, it should be impossible. and now i got 20 minutes to do an ironclad ascension 10 run. well, 30 minutes. but like, don't let that get in the way of a good story, you know? because that run was freaking good.
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21:31
that's the type of run that'll sting you a little bit if i may say so myself. i don't get so i'm not like oh this game's unfair it's more like the nature of variance in the universe is innately cruel because it shouldn't be possible for stampede to show up so late so often give me a bully and then let's just go crazy. i want the sword of stone i want to get aggressive with it man. go ahead hit me for nine. i heal for six anyway it comes out in the wash boom looking for this
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22:07
i mean we gotta take a howl. we don't have to build around it though. dang this is upgraded. i'll take the thunderclap. learn from your previous mistakes. cut a basic strike. aoe elite. definitely a great time for a regen potion man.
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22:35
might be able to get to work on you a little bit, ten damage there. you know what? see what you get out of this, a howl from beyond. definitely would have gone harder on the next turn, but holy cow. now just draw it on this turn and we're loving life. so we drew it, but then there's another part of me that's like, not before you do that, soak up as much of the healing potion as you can. and i'm telling you, the game has not been nice to me.
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23:04
i don't have to be nice to yins. let's put it that way. okay, perfect timing. let's go dominate. dominate is kind of exactly what we're going for. and maybe some upgraded cards could go crazy. now admittedly we got extremely potion carried there, which was awesome by the way. why is he going yep, yep, yep. are you like a dude?
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23:34
you might just be a dude i'm realizing. fairy in a bottle is so crazy. we need molten fists though. and you know what? fight some elites. i know we said upgraded cards but we want the strength as well from sword of stone so that's gonna give us a ton of strength which will allow us to play our nun blocks. whatever, we have fairy in a jar man. this is the right play. i don't have to justify myself to the likes of you, skulking colony.
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24:09
if we kill you next turn, i would consider this to have been a rip roaring success. ain't nothing wrong with that. blood vial is also kind of huge. give me a tremble. i mean, we got two elites every which way you look, man. of course, it's gonna be empty, as we would expect. let's get dominate leveled up. probably bully will come next too. i know some of you sickos got real excited by that sentence.
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24:42
12 damage, we don't use the fairy on this turn huge. and in that case, i'm hitting you because i want to hit i want to get you with a dominate and ruin your life on the next one. i don't want to use fairy in a jar. this does 15 damage. we'd rather double it and then take the strength. and i mean 10 strength up is nothing to sneeze at we get one turn with which to ruin your life as well. really good is interesting to think about juggling hitting a molten fist. but
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25:25
i think we simmer on it. and i think honestly here we rest in the hopes of keeping fairy in a jar for a little bit later. i'm thinking that this is probably not gonna happen, but we'll see. i mean, you already know what i was looking for. 100% i was looking for how from beyond man. you're doing 18 damage. let me bash on you and then pull this dominate reason being we draw how from beyond next turn, you're all dead.
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26:10
best day of my life, best part of my day. i mean at some point we're gonna need a block. this block has no synergy but it does hit for 16. you know what? i mean, you actually summon some aoe at some point. that's a horrible first turn but we might as well save howell from beyond. you can only play one skill, that's okay. now this fella, that was a little annoying.
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26:56
hate to slow play it, but oh you can only play one skill. i'm gonna freaking use my fairy in a bottle, man. came back with like way less hp than i thought was prudent. could have easily just killed you that turn, but that's okay. okay, shrug it off. a single block. and then let's rest. i think that this is still really good as long as we hard to focus on just putting as much vuln on you as possible, which is exactly what's going to happen here.
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27:35
it's a really solid first turn against the lagavulin. i guess we could have also waited until we doubled your bone to gain strength, but i'm tilted. so we'll take what we can get, right? we'll take what we can get. i mean, really, we should just be putting up double blocks here because we just need to draw like a bully and then it's over. draw like a bully, only fly away. there it is. okay, totally fine, man.
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28:14
i think it's just always offering. i would like to fight the first safe elite. that's this fellow right here. and we have two shops on the way. i tried to skip the reward here, which is crazy. please to act to map with a single special path or upgrade four cards. and we saw how that went last time. but honestly, this time we just have less cards that warrant an upgrade. let's go with golden compass. i'm going to trust them to put us on a good path here. i think this makes sense.
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28:59
i thought i could still play that for some reason. and you might say, why do this? but i think that the path, it has two chests on it. that's like the principle benefit. but then also like the pathing itself, i think is rather nice. we could fit a bloodletting in here, man, even without it being quote unquote synergistic. certainly a second molten fist and then like a sword boomerang to take advantage of our strength gains seems like it could be kind of end game choices for us.
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29:37
not my favorite start there. let's see what we draw. tinderclap? you on six vone? how about a bully and a dominate? well, this is incredible, man. we've just killed you. i think it's a pass, because i don't want to deal with the mental overhead of headbutt. just being honest. where's my, uh, where's my elite? we got two elites right at the end. maybe that's good, because we get the whole floor to, uh,
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30:17
i'm not sure i like this, man. wait, i think i kind of like it now. we get the whole floor to get strong and they remain the same strength as they would be if we fought them on like the second node. wait, is he starting to learn something about how the mother freaking game is played? beautiful fight, man. another bully does seem like it goes crazy and then we upgrade and maybe it's time to get that other bully upgraded. sword boomerang will need an upgrade ideally as well. and then look at this, remove two strikes at an ultimate strike, remove two defense at an ultimate defend.
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30:57
i don't mind having less defense that do more. give me a two and a four on that one. i'm not sure how i feel about book of five rings right now. i'm just gonna take the gold, keep our hp high. horncleat strikes me as being very beautiful. i will fight to obtain the key, man. i think we got the kind of deck that works well against one dude. then turn two, our block is kind of sorted for us.
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31:28
this is going, this is big man. do we need to like thunderclap you, bash you, molten fist you, play a dominate, bloodletting allows bully to do 78 damage, we're feeling awesome. certainly another dominate seems crazy and yeah man sure give me the lantern key even though it's kind of a it's curse coded but it's not a curse. a random card in each reward enchanted with swift one
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31:59
i do think we're in a position of like, we don't want to see basic strikes. we do want some good potions and a vuln potion goes crazy. centennial puzzle could do numbers for us, man. i'm just, i think we just we rely on killing enemies faster. that's our play. i kind of don't mind this way. this kind of changes everything. then you play play an ultimate defend and then an offering.
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32:42
we definitely drew like all our trash. then we can throw one of these at you. i honestly think you maybe just go straight for like a double dominate. bully does 49 damage to you. we're taking zero. we're 11 strength up already. this is 27. obviously this puts you in the gutter. we have 14 blocked by default. no dominates are coming back. so i do have to find a way to kill a couple of you on the same turn.
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33:31
it can happen, man. we just need to draw howl from beyond at the right time. or maybe just get that card and then kill you. that was really good. and now we've got extra strength starting with bag of marble. seems kind of insane. let's be smart about this one and take a little rest. obviously you play your offering. then you probably tremble, bash, molten fist, dominate, bully, bully. oh my god, i killed you.
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34:09
and we get vyra too, oh my god, oh my god. i do think a pyre could go kind of crazy here. and i do think above all else, getting that upgraded as soon as possible would be mighty nice, man. but the pyre, as crazy as it seems, is not like a must play. but in a situation like this, i mean, i think you gotta put it in your deck and play it.
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34:39
we're gonna have so much energy to play frantic escapes and our deck, i mean, you already know it scales yourself, man. certainly we don't molten fist this. i have never been like less concerned at how a fight is gonna go than this. i've already used centennial puzzle, right? no, i haven't. that's huge, man. cuz that's a big block for us. i do think you probably just play your first dominate.
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35:16
obviously i'd love to get like way more strength out of it, but do what we can. now here, i mean two frantic, sure. three frantic, you play a dominant, no, you gotta wait for your doubling man. on this one, you definitely gotta wait for a doubling. we're still doing plenty damage. it was like just the molten fist creates a situation where like two bullies almost wins you the fight.
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35:52
you're doing 24 damage. i don't have to dignify that with a response. you're already dead. wait, all my dreams are coming true? parasunder... i think you literally skip them. they don't do enough for me. i'm watching the clock carefully here. we may have to put a pause in this one in the middle, but we'll see. two random curses, three wishes. put a card from your drop. actually, it might... well, the two curses suck so bad. i don't think we need fiddle. an ethereal copy of the first attack you play each turn.
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36:26
could go crazy. and i think, i mean, the elite maxing has done work for us. also, what is one, a question mark will flip this over, right? i kind of like our straight up question mark path here. first attack you play each turn. first attack you play each turn. and if we play zero attacks, what then, samurai? see, this is what i was hoping for. like, you get a bully that creates another zero cost bully.
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37:16
and our strength is already through the freaking roof. and then something with the lantern key, lose the lantern key, get history course. at the start of your turn, play a copy of your last played attacker skill, obviously huge. the relics could be huge too, but as long as we remember to play something awesome last, we're gonna love this man. i will give you 100 gold for a random relic. my god, lizard's tale.
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37:48
the a10 superstar, lizard's tale? you need this. i mean, honestly, we didn't get away playing like nothing at all. what did we get? we got an ultimate defend for free. that's crazy. i think... oh my god, oh my god, oh my god, oh my god. i'm just realizing something now. play a strike and then a dominate. and then it'll play a dominate for free at the start of our next turn on the same beast. oh my god. and then play a bully first.
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38:30
i can play a pyre here. i was gonna say you kind of want to get offering but i also kind of like don't want you to. check this out man. become vulnerable and then the bullies just kill you i'm sure. okay, wait, this is amazing. what have you played a pyre last? i actually do really like the ultimate defend last though. i mean, especially on a turn to a situation puts us in a mighty nice spot. we'd like to make you vulnerable and then more vulnerable and then double your bone.
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39:15
and then gain a bunch of strength. as that does not kill you. wait, we still love it though because this gets a kill, this gets a kill. we get a bully played for free next time you're dead and we're moving on. chillin'. absolutely chillin'. rabbit. this fella. i'd love to kill you turn one. you think that's the sort of thing that could be possible? what do you think about dominate and then just playing a pyre? ignore it. nah, you can't ignore offering. i'm sorry, i just can't be done. double the vuln. double it again.
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39:59
hit him extremely hard, get a free bully next turn. that gives you a free bully, that gives you a free bully. oh my god, it doesn't kill you because i'm stupid? whatever, we're literally not gonna take any damage beyond the damage that i did to myself there. what did i play, blood wall? another dominate, man! we're still on time, by the way. may change. attack potion, that's...
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40:35
that's the nutella. let me think, we want some, no that didn't work the way i thought it would. zero cost molten fist that buffs you up, man. am i crazy if i play a dominate last? which will give me like nine extra, i think it'll give me like 10 strength next turn. no, cuz it didn't get used on the right enemy, which is, to be honest, really funny.
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41:12
you are dead though and then we get working on you. just kill you easily. keep it rolling. you're basically dead. this is the best deck i've ever had in my entire life. everything is working so well. now we could still die. i've been blindsided a lot. so and sometimes the bosses are a whole different world. hate that you have, you know what we need this actually. i hate that you have so much artifact on you.
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41:51
we got so many dominates, let's just get you started like that. and there's not any enemies to steal the dominate this time. so we probably bully first. no, you definitely molten fist first, man. to get a molten fist, to get a dominate. bully does 103 damage, seems pretty good. literally play a bully for free next time and ruin your life. sturdy clamp. ten block persists between turns. random attack from your discard pile. i think that could be awesome! that could be incredible.
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42:31
never use a potion three strength this turn. i mean, another dominate kinda seems insane. maybe a power potion going into this? test subject kinda ticks me off, cuz it's an enemy where like we don't, we have to kill different phases. so if we have like one 500 damage turn, it doesn't just kill them unfortunately. what do we wanna see? right here, we wanna see powers, man. like let's go in on this, young pup. it's certainly still bash you, which gives us a bash.
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43:14
i think like, you purge your debuffs on the next turn. don't get this twisted up. finish by playing an ultimate defend so that you get an ultimate defend for free on the next turn. okay, pyres are given. whatever you play gets exhausted, literally fine. it's just it's slower than i'd like it to be, but that's fine man. and look at that now. now you got, i don't have enough energy to play that second one unfortunately, which would have been really nice but it's okay. look at this man, 60 damage.
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44:02
we'll lose energy off playing it. two more dominates coming around, whatever. i think i could live with just gaining 42 strength off of that or whatever. i could live with 70 strength. i'm not trying to be greedy. then i'm thinking like maybe like a bully, like maybe the greatest sword boomerang of all time and then a bully or something like that. and then test subject, you're flicking me a little bit. but let's see. pyre? early dominate? let's shrug first, see what we're cooking up here. we have more molten fists.
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44:37
i do like the idea though of just getting one dominate out there early and then getting another one for free next turn, to be fair. and then keeping it rolling, man. like... thunderclap, another bash. we have other dominates, so i don't mind sending that out there. i think in this case, we'd actually love to play a swordboomerang last. because then on the next turn, it will play a swordboomerang for free, which is going to be better than a bully against an enemy with zero... uh... boom.
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45:21
novon is annoying. but we do have a sword boomerang. we probably just play this into this, gain as much strength as we can, kill you. and then hear me out, play a howl from beyond so that it plays at the start of our next turn for zero damage. like the basia, maybe molten fist at the end of the turn. or you know what's probably better? an ultimate defend at the end of the turn is probably better.
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46:13
i literally just put extra vulna on you for no reason, but for limited reasons. it's exhausted, which is great. we saw a boomerang. don't we get another sword boomerang or am i tweaking? we freaking won. it was the easiest run of my life. thanks for watching. hope you've enjoyed it. if you did, click the like button. it's a great deal. of course, subscribe if you wanna see more of the future of the finale. see you next time. we did it!