What did they do (Slay the Spire 2)
Northernlion2026-06-30Slay the Spire 2
104 lines transcribed from this video. Click any timestamp to jump to that moment.
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0:00
gamers, i'm back and so is slay the spire 2. i don't like how when i boot this game up it gives me a notification on the bottom right like from my motherboard or my keyboard or my lock. i don't know any of the parts of a computer. i've been away too long.
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still discovering my youtube voice. it says we can make changes to optimize the hardware for slay the spire 2. this game is, it should be running on phones, man. the game is so light, it should even be able to run on an apple product. you know what i mean? i'm back. i'm fully dissociated. congratulations, encountering the architect has unlocked ascensions. yeah. what? play without any ascension mod of, oh, i see.
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0:46
we never, i guess, i don't know. apparently they've been patching this. apparently it's in early access. i'll level with you. i've been playing a lot of slay the spire 1 while i was away. doing okay. completed the cycle on a20, which is to say beat a20 on
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1:07
the silent because every other character i'm not going to say it's automatic but i mean when you get to the watcher you're like all right this is let's go two for one um but also kind of getting my butt kicked as the case is and certainly uh excited to be back and playing slay the spire 2 no idea what the remnants all about he gains stars he's trying to create a sky full of stars and to think he's got you or whatever
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1:33
don't really know much coldplay post yellow. i guess what's the next song? green? in the order of colors in the rainbow? crash landing. can you do a status build as the remnant? i have no idea. but you know what? 21 damage to all enemies on the first floor. say it with me. it's nice to have a little bit of aoe. only the vaguest idea of what we're doing.
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2:02
at all. so it's bad it only costs one energy too that's crazy. seven damage to all enemies, all enemies lose one strength this turn. forging is interesting, this doesn't cost a star right? okay, seven damage forge seven. not too bad and honestly i kind of like the idea
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2:24
of augmenting our debris, which is gonna fill our deck with garbage, with a decent attack that sticks in our hand with retain. so i don't know if this will work, but i mean, i'm just trying to keep the pressure low now that i'm back here, okay? i'm gonna go a little crazy, man. let me get a lose all gold to transform two strikes. big bang and another forge card? i mean, again, i don't know, we might be
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2:52
going in the wrong direction, but those are two pretty important steps. i think considering how we're looking so far. holy cow at the start of your turn forge seven, i mean or forge five i should say
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3:07
does kind of seem like it's in keeping with what we're going for. i do also just love manifest authority, but you know what? we've never really committed to this sort of furnace build, i think. and let's get a cheeky little upgrade. obviously, big bang goes crazy to get it first.
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3:25
crash landing is kind of like the engine that drives the whole run though, so let's give it a try. it feels really weird to be talking to like an audience right now. it feels mighty strange. like everybody's favorite, time manipulating doctor. doctor, i guess, what does he manipulate time? he's not really a time traveler. what would we say about doctor strange, especially that which has not been said already? what could one say about doctor strange?
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3:53
steven, if i may. i may not apparently. okay. um... i don't think any of this works for us. kingly punch kind of interesting in a different build though. so far so good, man. i mean we couldn't really ask for more than this. let's get an innate big bang. obviously the dream is we draw the crash landing as early as possible right now. i'll take one of five random cards. i feel like... i feel like we got something here. a rot in war or a spoils of battle.
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4:27
or a cloak of stars. we don't really, we don't generate a lot of stars right now but it is a decent block. feel like we probably have enough forging, right? let's go cloak of stars and if we could get like an easy way to generate some passive stars that would be mighty nice. let's go with a rot in war. you know what, let's make hay while the sun's up man. 31 damage, not so bad.
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5:00
and we have a big, i mean as an aoe that doesn't really matter now that i think about it, but we have a nice aoe coming up at some point here. maybe enough, no you're only vulnerable for one turn unfortunately. i thought it might be enough to get the job done. we certainly want to hit you
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5:19
i guess you want to play that first so you're adding as little debris as possible. and then it's just a matter of like, i mean if we draw sovereign blade the fight is over so maybe just play all your blocks, minimize the damage you're taking and then draw the sovereign blade and finish the job. not bad. first time you gain block, double the amount gained. i think it's good. i think it might even be great to be honest with you.
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5:47
i really like this. i just, i mean choosing is so nice. we just don't have much star generation outside of, you know, what we start with in big bang. still, i mean choosing a card, it seems like it's worth making some augmentations for. first power gives us seven block and this is a perfect quasar type situation. it's not going to be free
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6:16
two random cards from the draw pile. i mean, the gamble is always tempting, man. but i think nine plating, mighty nice. and then let's improve the quality of our forge. if i could get to the point where you're one tapping the snapping jacks fruit, these are sentences i die. it's just a crazy sentence to be saying. let's put it that way. it sounds like something no human being should ever have said previously in human history. i mean, do you think our ancestors gazed up at the stars?
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6:46
and said one day perhaps our the progeny of our progeny will be saying as when we can get sovereign blade to one tap the uh snapping jack's fruit everything's gonna be okay i don't know man i was thinking about you ever think about the fact that like we're only like a few hundred generations removed from like living in the forest and now i'm in line here for for bingo i'm in line for bingo
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7:13
around a bunch of other creatures that i mean we were going way back, you know, we're going to the industrial revolution and then we're going back to the renaissance and take it back further. we're back in rome. take it back a little further than now. we're in ancient mesopotamia we're in the cradle of civilization at the the cross section of the tigris and the euphrates by the way imagine getting in a taxi in the cradle of human civilization and being like i live at the corner of the tigris and the euphrates taxi driver would be like yeah, man. i know everybody does
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7:42
anyway, long story short, human beings are crazy man. it's a crazy world we find ourselves in. i honestly think given what we're about to draw, we'd qua quasar could no, no, no, go rod in war and then hit with the aoe. there's no shot we're not playing the aoe. that was wrong. we should have played venerate and then made you vulnerable and then played our aoe i think. because now you're doing 18 damage.
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8:10
but i'm only taking, that was the first time we gained block holy cow i'm only taking two which is not a problem at all and then you're taking 39 this is all right man. this is tough for me, this is tough because orbit can be really good but gather light is kind of exactly what we need in order to generate just a modicum of stars. not a ton just a modicum of stars so that we can enjoy our life man. we can play our cards like quasar
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8:42
i can accidentally click on the taskbar and be notified that the ottawa senators have traded brady kachuk to the florida panthers to create the... you know in space jam? they made the monstars. they made the monstars. i only recently found out about this. caleb malholtra though, you never know. you never know. father of mine. any canucks fans? we drafted our coach's son. but for some reason i'm optimistic about it. i think it's gonna be a good thing. hey!
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9:11
i would love to tighten the deck. i would love to do some light. oh. i'd love to do some light removal. keep the deck mighty lean. take another gather light. i now think we have enough ambient stars to feel pretty good about where we stand, man. i think this is an all in situation. now that debris is going to burn us up when we shuffle the deck. and honestly having a thin deck
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9:45
could create some problems for us. when you almost choked on my own snort there. that's a new one for me. not a nice sentence to be saying either. let's get an upgraded splash. quasar's proven its worth, man. i think you're gonna break anyway. we want to break you this turn? what if i wanted to break, man? obviously, draw two first and then you hopefully exhaust something that sucks.
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10:18
that's something we probably didn't even want to play. then you play this. sovereign blade is a one tapper right now. crash landing is exactly what you want to see. i don't think it could have gone better. the mini regent! the first time you spend stars each turn gain a strength. also, he just looks so darn cute, man. void form. they're kind of blessing me early, right? this seems crazy. end your turn. the first two cards you play each turn are free to play. i honestly...
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10:51
i hate making big swings with my deck, but the thing is, playing this when you have a sovereign blade in hand...
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10:58
makes a sovereign blade free next turn at a minimum. so you're at minus one energy at the start of the second turn in which you played it, which is incredible because everything after that basically takes you even and beyond. so the earlier, yeah, yeah, i've seen toy story 5. so you know where i'm, you know what green, white and purple astronaut i'm being evocative of when i say that. yes, sir. that's buzz. we all know, we know him, we love him.
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11:24
star, star, command, command. i thought it was pretty, here's the thing okay, i'll give you my toy story 5 review even before it hits letterboxd. first time i saw it, yeah i've seen it twice. first time i saw it, i liked it but i was cynical. i said this only exists to make money. now that's true. i don't think there's any doubt about that but
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11:44
i actually think and there's spoilers for toy story 5 here. i'll lampshade them a little bit so you don't have to end the video but i think that everyone talks about toy story 3 leaving the franchise in such a good place and then toy story 4 rolling it back and being like nah we get to getting together for one more ride. i actually think at the end of toy story 5 it leaves you with a better message than toy story 3.
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12:10
without getting too into the spoilers. now i'll also say that a movie is not just, its quality is not exclusively determined by whether or not it leaves things in a sensible place. that's kind of like reddit brains and i'll acknowledge that. but i also think the movie has a nice little adventure as well. i'm thinking it's a three and a half to a four stars with the knowledge that i'm reviewing it within the context of other children's movies, which it obviously firmly is. so where was i? i think
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12:43
honestly, i don't feel like i have a burning desire to upgrade anything. let's make sure that our momentum is not scuttled by dying to this fella. and i love this. i love it. we won't play void form first. will be the change we want to see in the world. we'll play furnace first. and then we will play... we won't play a falling star. then we'll play void form. and we're pretty much good to go, man. that feels nice. so the first two cards you play are free, including via stars. so quasar comes out.
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13:15
this, whatever it gives us, is going to be free to begin with. so i'm gonna take a discovery, although a strategic and then getting a sovereign blade back is also really nice. take the discovery, i'm gonna say you play the sovereign blade, because it's free, so we get a nice energy bonus there. then one cost on discovery to get a three cost bombardment? alright, why not? i mean, it's not a three cost bombardment, it's a free bombardment. fourteen block off of that, eight damage with a nice forge,
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13:52
and then, i mean, let's not take any more damage than is necessary. an interesting question for me right now is, love this, is do i need to, do i need to play orbital strike or whatever the heck our aoe is called, crash landing? do i need to play it?
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14:16
when instead i don't want to draw trash and i feel like we got enough scaling just from forge to not risk a very like high variance death to just drawing five debris when you do a big attack. but i think i'll keep our stars up by playing these two. production gives us three energy, we don't really care. let's go with the prowess instead. let's forge and draw. i'm gonna go crazy. i'm gonna take a discovery and we don't really benefit from having a ton of stars.
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14:48
three random colorless cards is unlikely to be awesome though. you know, i'll take the stars. i'm not thrilled with how it turned out. so after all that we take 18 damage. but our sovereign blade is going freaking nutty, bro. so let's make you vulnerable and then hit you with a 75 damage sovereign blade and generate some stars. we'll only play one card next turn and it will be
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15:20
no, next turn we only play one card. this turn we can go freaking crazy in here, man. we can kill you. oh my, am i playing so much better? i'm playing so much slower. i feel like i'm making some great decisions, man. i mean, neutron aegis would be amazing to play off of a void form. oh, i've missed you, start of act elites or whatever you'd call them, deities.
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15:49
i don't really want 15 cards from the ironclad, although demon glass is a great name for a relic. i think it's got to be the meteor shower, which is just an incredible card, i think. it's almost as good as adrenaline. any slay the spire 1 heads in the audience tonight? there's one guy. there's one. no, it's maybe one of the best games ever. i got like 500 hours in it on my phone. i don't even want to know how many i got on steam, but like 500 on my... i only got it a few years ago on my phone. it's a scary thought, man.
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16:18
i kind of feel like we should be elite maxing. we don't have a ton of cards we want to upgrade. let's think about this momentarily. you guys only take nine damage each. i think... i think i will just be a coward and take fisticuffs because it makes it like insNLy easy to get the amount of block we need. you know what? this card's been good to me ever since i was a lowercase egg. now i'm a big egg.
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16:58
count the yolks, y'all. would love to play it, but you know what? it's okay. you're both two cards away from getting killed. the math is good. the math is mathing, as they say. there's one. it's unfortunate that that's gonna have to be two, but that's okay, because now you're only one card away. and you don't have to... there's different... i say this all the time and then i don't follow my own advice. let's not go so far as to call it wisdom, but there's cards you have to play against bosses, and then there's cards that you don't have to play against basic enemies.
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17:35
that stings. we should be using more potions. and we're in a position right now, there's like void form has to be played against bosses. especially like the earlier the better. but against basic enemies? not necessary bro. not 100% necessary. i'm gonna throw that sovereign blade out there. i'm a little scared that we won't be able to use it to break a block instead but see what we got from the quasar. start of your turn. so you'll deal 10 next turn. quasar is not free. please keep that in mind.
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18:11
in that case, maybe we take a production so that we can play something off the draw here, like a void form for example. and then the first two cards we play are free. that seems pretty good. am i crazy? i feel like our deck is incredible. i feel like crash landing might be like the best rare we could have possibly asked for. and then on top of that, they also gave us like a
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18:45
an amazing transformation. but we kind of took a risk transforming... that's beautiful. we took a risk transforming two cards for 111 gold, but it turned out so nice, man. and manifest authority, like, upgraded? i can't say no. we've only got 20 cards in the deck. like, everything's looking okay. i'll take 55 gold rather than adding a curse, because that way...
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19:12
that way, i mean the oddly smooth stone is nice, but like our deck, the leaner it gets, the more incentivized i feel to keep making it even leaner. it's like every card removal matters that much more because it's like when you're removing one of five strikes, you're only removing 20% of your strikes, but you're removing one of two strikes, you're removing 50% of your strikes. it makes sense. it's all proportions. everything in life is proportions and related rates. okay, i love a shockwave for sure.
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19:44
and then you can't not play a crash landing off of the shockwave. i mean, you know what? i mean, i think this might be a good energy potion turn. and we're kind of just saying like, if i can wipe you, that's great. and you got five turns of sadness coming for you. we'll find, we'll figure something out here. i'm not worried about this. so far so good, man. i don't have enough stars. i got enough stars. i found a way.
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20:21
pass it up. dude, 19 of the best cards you could ever ask for. i do think, i think here, if we're gonna try to fight two elites, man, that would have been nice to be honest. but i guess some of our powers when we play them, they end our turn anyway, so no big loss. i'm gonna take another speed potion and the reason is i'm gonna try to cheat the system here and get two elites.
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20:45
i feel that strongly about our run. now this is where you'd love to see crash landing and then you'd love to see something that generates some vulnerability? two colorless colors? let's give it a try. it could be shockwave. it's a bit of a, you know, we're getting a little greedy to be honest but a crash landing, very nice here. ultimate defend, we're taking a small amount of damage. let's take a none amount of, well,
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21:22
goodbye, goodbye my love. let's take a none amount of damage. but this is still, i really like this because we have to kill them all on the same turn. or not on this, but in close proximity to one another. so you don't have to go all out for the sovereign blade. now you guys, you're doing enough damage. obviously this is like highly inefficient, but just work with me on that one. turns out a speed potion would have made up a lot of difference there. this is where we're stoked because we do have aoe and then we can cut you out of the equation.
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21:59
and cut you out of the equation. take five damage and then we only have to hit you for 11 which is like one attack because you're vulnerable. turns out that would have worked as well. okay, strike dummy. not awesome. not awesome after you've removed every strike in your deck. okay, early acabeko. it might be interesting, right? what's going on here? game three tainted. take additional damage from attacks this time. what happened? what happened, man?
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22:34
i mean we still need a quasar, there's no doubt about that. calamity will give us some block and i think we just, i mean this is, it has to be played. as the, this, does this have to be played? that doesn't do enough for us. in that case, i think i'm just gonna pass the turn. does he gain three taint, all skills, all skills are tainted three, okay. do you still give us energy when we hit you the first time or? did they just, they just made you like a lot, a lot harder.
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23:14
wait, actually this is awesome because being able to shuffle either a colossus or a sovereign blade into our hand could change everything for us. that's fine, that's fine. we pass our turn. okay, not being able to rely on our muscle memory has taken me out here. you need this, you need that. okay, and then you don't get void form, but we hit you quite nicely and then we reshuffle the deck, we get colossus, right? or not colossus, conqueror, but we already have conqueror in hand. let's get, um,
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23:49
let's get a meteor shower. i don't know if i can even play it, but i want to play conqueror. i can't play conqueror, gather light and sovereign blade. sovereign blade doesn't do as much damage as i thought it would do, man. are we cooked? we're not cooked. i mean, this is like a 26 damage card. that's pretty useful. then you get no block, which sucks, but i mean, i think you gotta
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24:24
you gotta do 56 damage when you can do 56 damage. and then we'll do whatever we have to do to survive, i guess, which is die. yeah, we should have played radiate first, obviously. obviously that goes without saying. how am i gonna live? we have to play this and get a miracle out of it. that's not miraculous, man. that's not even close to miraculous.
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25:05
and then we just dump, put a debris on top of our draw pile. fantastic. and then make it so comes back. it's an attack that lets us play another attack, which lets us cut a debris and get another attack that we can't play. okay, well that is stings a great deal. i'm not going to sit here and say it doesn't sting a great deal because i thought we had something good. they put a new enemy in the game while i was away. how am i supposed to know? andy doesn't give you energy anymore.
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25:32
well, after a couple of weeks, i'm not gonna sit here and give you a 25 minute video. it's just not gonna happen. give me 150 gold. and now playing slow obviously didn't work, so, lord, forgive me, i'm about to go back to the old me. we're gonna play fast. they've, uh, they hate me. they put campfires 15 nodes away, because they know i'm too powerful if you let me rest or upgrade. so instead, they're being very uncouth, and they're forcing me to actually engage in combat in this video game, which is not okay.
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26:04
and i won't stand for it, but the problem is i have no choice. and i'm realizing that it turns out ascension x is a pretty tough gig when you don't have a 26 damage to all enemies card in your hand immediately. that's a bit of an issue. let's take a radiate and then structure our entire run around generating as many stars as we can on one turn. how does that strike you? how does that strike you?
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26:35
i'll tell you how does this strike you bro? wait because this is gonna do nine already. i think we actually do this and then we spend a strike to kill you. that seems much more efficient because now you're like what the heck i just woke up and i'm already down 20 hp if it ain't one thing it's a freaking other man by the way could have killed him and not taken four damage probably a good exercise of playing a little slowly give me a know thy place man
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27:07
don't you hate it when you take a card that you're thinking you're going to exclusively build your entire run around and then like the second card doesn't give you anything in that category? it's not really the way you should be playing the game probably is just taking every card that has the same keyword as the first card but i mean it's the way ideally it would be awesome if it did work out that way. hey what if we go all in on a completely
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27:37
situational card like knockout blow, man. and then what if it completely freaking works for us and we obviously kill you and then play what is literally the greatest radiate of all time? umm... you know what, man? let's try it. let's try the gamma blast. i mean, we couldn't have asked for a better situation right off the bat. you're gonna need a gather light. i really don't want to buy the waffle, man.
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28:10
as good as it looks, it looks like great cycling fuel. i can't deny that. the waffle's got a certain stroopwafel quality to it. except if it was a real stroopwafel, it would be twice as expensive. am i right? if you guys been... i'm not buying honey stingers, man. that's too crazy. i'll stick with the kirkland signature trail mix. it's not gonna happen, people. it's not gonna happen. lower the price. we're making waves out here. it's the consumer rights movement.
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28:43
i mean, you gotta do something big here. you can't go into a shop with 241 gold and not buy a relic. so you know what? let's go ahead and buy the stroopwafel and then let's fight an elite right off the bat. let's leverage that and fight an elite. obviously this is not much for us, but you know what? i mean, it's still more efficient than playing three strikes, which is probably like our other option right now. i guess when you put it that way, you can't be too upset about it. and then it would be like, you know what? maybe
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29:15
probably swift potion just to get one more attack and it's what a good attack it is as well although it means you can't play falling star but still and then of course radiate does six damage i was saving it for the end like watch out and the order's all scuffed again but hopefully we kill you on the next turn and this ends up being like a pretty good
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29:43
pretty good decision for us. i like red mask. i don't know if it's good, but i like it. let's get a pattern. just the off chance that it works with radiate is enough for me to structure my whole run around it. and then a colorless card maybe. omni slice with pattern is just interesting to me. i mean, production is the no brainer choice, but why don't we try having a small amount of brain on this one? knockout blow, we need it to work. if it doesn't work, the deck is just, i mean, non functional. so definitely like this.
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30:21
definitely, it's one of those situations me personally, i think we play every card in our deck. yeah, i think it's gonna go down like that. great turn for us. mindlessly play blocks until you have no energy left for attacks. great idea. let's gather some light, hit you with a gamma blast, of course. could kill you next turn. actually, things might work out perfectly here. lucky tonic, petrified toad.
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30:50
and then a black hole is kind of what we're trying to build towards. wait, playing fast is goated, man. and you're a it's an aoe boss and we have aoe cards. i do love cloak of stars, but i feel like we have not well, cut us just straight. i'll say it, man. defends are better. guy who's been playing the silent, trying to make a footwork, noxious fumes build work for like 10 straight days. well, the problem is you build shivs and then you go up against the timekeeper.
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31:24
so what do you want me to say man? meal ticket. they made a boss that specifically counters a ship build. this is a good turn. we weaken you, do some damage, venerate. we have infinite energy apparently, i didn't see that coming. my whole thing is i think we should use potion shaped rock when one of the, when you spawn the next phase. i stars please? okay, it actually did work.
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32:01
for a second i was like the enemy didn't die, it just split into a different form. i got very scared. wait this is awesome man. patter first, almost kill all enemies. potion shaped rock at the one doing the most damage. see this is dangerous because now they got me thinking i'm good at slay the spire too. even though our last run ended halfway through the first floor. so obviously we know that there's no world in which that could be the case but what if it is man? what if it is?
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32:33
i've got to remember, i think i could have killed you. anytime we generate stars, we do three damage. i love anchor. we don't create a ton of cards. i'm not a big resonance guy. it just seems like it takes a long time to, especially when enemies like gain strength, they gain like two or five per turn. it takes a lot to make this work. shining strike with the black hole seems like it could do something for us, man. and let's one extra damage. are you trolling?
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33:07
i think they're trolling, man. one extra damage per star? i can't justify that. for that reason, i'm out, man. um... star here, you're doing nine damage. nine damage is highly, highly irrelevant to a beast like me. i don't think this is the kind of boss you need to use lucky tonic on either, but... well, because they're like multi hitting, right? now this... this is an interesting one. i feel like this is like... it's just a beautiful situation. um...
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33:44
now it would have been nice to have black hole out for that, but we also, i mean that enemy's dead permanently. they ain't coming back. a wise man once said, he ain't gonna be in rush hour 3. you know what i mean? he ain't gonna be in slave aspire 3. actually, he does come back, doesn't he? now that i think about it, don't they, they might, they might indeed summon the dude back again. but by then we'll be so strong that it'll be a cosmic joke. you're alive?
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34:19
just not thinking at all about the cards i'm playing. just heaving them out there at speed, w speed, by the way. maybe, i don't know. i don't know what happened while i was away. could be taking lots of ws, could be taking a few ls. i mean, i would be surprised, but you're my shining strike no matter who you are. we gotta find an x card now, like a radiate, but it's for the stars you have instead of the stars you've gained.
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34:53
because the stars bring back all the memories and the memories bring back, memories bring back. you know what i'm talking about? maroon 5, the fifth maroon and we're getting increasingly efficient at creating them, unfortunately. i'm not dying here. i see you about to say some ignorant stuff like rip run. that's a problem though. you definitely start with something like that, hurt them good.
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35:32
was this...that literally might have been more damage. i'm sorry, i'm not using a lucky tonic to block one damage. so you better bring some serious heat on the next one. oh wait, you can't because you're dead and i lived. and i rested before the fight so i'm a freaking genius. i am invincible. i have no vulnerabilities. tyranny, at the start of your turn draw an exhaust card from your hand. we have no power synergy right now. i mean we do need something in the block category.
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36:08
but for now i'm gonna go pee, i gotta go pee, i'll be right back. don't want to make a decision on a full bladder. gamers we're back. i mean the idea of, i kind of love the idea of exhausting our already thin deck and then with our stars that we're creating a huge surplus of, we're really able to play gamma blast and hopefully some other star payoff cards quite
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36:39
quite frequently but i might be totally off man. i might be off the pen, i don't know. lose one max hp, it's just feels it probably is good but it feels so bad to lose one max hp and then tezcatara's ember. eternal means cannot be removed, they can be exhausted during combat but it is a free attack which is i think this is not bad honestly
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37:08
but i don't think it's what i want. but am i really gonna take four wax relics? am i gonna take a brightest flame? every time you play it, draw two, lose one. if anything, we have like a surplus of energy. i'm going wax relics, man. whenever you create a card, gain two block. do we care about this at all? not presently. so you can be the last one we pick up. at the start of each combat, forge ten. wax, well, whetstone actually can decay first.
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37:40
because we get the benefit right off the bat. and then i think the most important is tiny mailbox. so we go tiny mailbox, fencing manual. maybe we could rearrange here anyway, but nope. i'm glad i'm taking them in this order then. whenever you create a card gain two block and then whetstone it decaying doesn't matter at all. okay. and it hit two all right cards. now to be honest with you, i think we should be
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38:12
aggressive. i don't know why we didn't have music by the way. i think we should be aggressive in our choice of path, which is why we're going to fight elites here. i love the idea of this black hole. we're taking none damage, which is lovely. so then gain some more stars and you know what brother spend another star
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38:42
now we're one star generation away from killing the first exoskeleton, three away from the middle. like there's nothing to concern yourself with here. there's nothing... and look, oh my god, they stood no chance. four cards, pull one card from your hand on top of your draw pile. i said we're at an energy surplus. i don't know if we're at that much of an energy surplus, but i'm going to skip it for now, man. not to quote the ad. a royal gamble seems like
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39:18
it should be easy enough for us to play. we do have a problem with potions, man. actually, we need an astral pulse too. we have a problem with potions. i need to be using potions more frequently. obviously, it does nothing for us on this turn, but in general, yes. you're doing 14 damage. i could do 57 damage to you. i mean, at this point, i mean, maybe we shouldn't use a potion. maybe we should use a potion and just finish you off, man. and then an orbit, i'm not 100% sure. to be honest, i'm not 100% sure about an orbit.
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39:54
but i did say we have a surplus of energy, so let's search our feelings. we know it to be true. i don't really want to wake you up. can i get away? i can get away without waking you up. throw this, you're going to get stunned, so throw this at you. this is actually kind of like a horrible turn for us, which is, i mean, it's not that bad because we have good tempo, but we didn't draw any of the cards that really kickstart us here in order to get past the slumbering beetle. but you know what?
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40:31
now with orbit that might be a different story because you're gonna wake up after this turn not good but radiate on the bright side will do nothing so that we got that going for us which is nice to quote to quote redditors quoting bill murray, and i'm not sure who it's supposed to be the butt of the joke there bill i love i love some of your work
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40:57
i can understand why when you're 20 years old it seems awesome that he's going to south by southwest and pouring people drinks behind the bar but as you get closer to the age at which bill murray was doing that you start to question what was going on really but not to not to be a hater not not to just hate for no reason we're not we don't need to play the defense because we got the lucky tonic okay this is this is good now we would love to transform a basic strike
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41:28
it doesn't transform it exhausts, which is also fine to be clear, but it's not what i saw happening there. this does suck for us. it'd be nice to play the knockout blow, but i'm gonna play it a little bit more conservatively. let's exhaust sovereign. no, let's exhaust astral pulse. it's not an aoe fight anymore. we need to play this still taking a lot of damage. thank god we didn't exhaust it. we're not taking a lot of damage. what did we?
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42:02
they melt left to right bro, not right to left. i'm taking another astral pulse. i think we can make it work. my bad y'all. i'll lose 10 and upgrade. do you become innate? you become retain. retain is a valuable one there. so we did a lot of due diligence there obviously. but this is what we want man. we want the astral pulse before i go insane. do we want
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42:43
i guess we could do a lot worse than getting too vigor on it considering it hits two times and then a little orbit. i'm thinking that the potion shaped rock will be very useful here to help us bridge the gap on some of these enemies. so we definitely want a shining strike. not the best radiate you're ever going to see.
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43:11
next turn we have orbit paying off. we need the stars. we're gonna get the stars to play another astral pulse, and we got the astral pulse, which is awesome. okay, so let's black hole. still to kill one, we're probably gonna need to go pretty much all in. this costs us three as well, so that's like not tenable. i like that. this does four. this does 15. all we gotta do is find a way to do 18 damage to you next turn, which seems very doable.
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43:46
can i get, oh, i can just, i'll play sovereign blade, which is really bridge the gap for us. let's take another gather, like, deck's getting a little thick. what did i say? for us to win this one, it would be nice to have two extra potions coming off of this from tiny mailbox, but my mistake. a lizard tale actually very much galvanizes me in this feeling of being more aggressive. little bit cheesed off that we get this guy again, but i guess at some point you gotta learn how to deal with him. so we will, we will play this, and we will, we will strike you.
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44:19
not to quote the great, inimitable freddie mercury people. you have to play black hole, i think. the passive damage will add up for us. we love, in that case, then getting... oh, no, no, you save royal gamble for the turn in which you have radiate. wait, wait, it's coming together. that's like effectively... what did that give us? like five block? two block? i don't know. either way, give me the vigor. because if we get radiate on the next turn, we could have a big turn. we did not, but we can wait.
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44:57
orbit me, something like that and then play nothing. still no radiate, i'm starting to freak a little bit. not in the digital underground sort of way by the way, you perverts. take a little down, this looks so much better than our last one though. where's radiate? there's no other explanation, they're trolling. there's no other explanation.
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45:26
i guess i am playing shining strike every turn and thus compromising our ability to draw, radiate bit by bit over time. this is the one. this is the one. get rid of a basic strike.
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45:39
and then, don't stop till you're freaking numb, man. so that's a nice hit right there. radiate's all, oh it's doing 27 damage, it's not even close to as much as i thought it was gonna do. now it's doing 33 damage. i mean, you're cooked, but it could've been better. bag of prep is so good though. dude, another royal gamble? are you thinking what i'm thinking? i still wanna rest first. even though two of them retained and then popping radiate on a turn would go crazy.
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46:11
let's get black hole. obviously an omnislice is still pretty good, i think. let's play a sovereign blade. hatter for the future. i could make royal gamble free free, but i think there's better uses. radiate, sadly, of course, not doing anything for us. 16 damage, you add some junk to our deck. i can live with that. actually, you had a lot more junk than i thought you did. that's okay. let's exhaust.
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46:45
we can play a strike, man. exhaust this. we're getting there. yeah, yeah, this is right. because we want to play this. don't kill me. let's, um... i don't know if it even benefits us to make it free, man. well, because we could play it in a different order, but we're not going to get a kill anyway. okay, do it like this. like that. how much damage are you doing again? 24? okay, jack bauer. whatever you say. i'm gonna, um... i'm just gonna play a defend.
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47:21
we have one more elite coming. i know we have lizard's tale, but even still, it might be in a bit of a pinch. obviously could have used a potion at any point, but... okay, we're not forging any longer. strike dummies not that useful for us. but this path is working right now. i know it looks like it's not quite working, but it's doing something. i'm telling you, we don't need to use these royal gambles, man. put a skill from your draw pile into your hand exhaust. what skill from our draw pile?
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47:56
would we like to see? radiate sadly not a skill. we have no skills we even care about at all. okay, this actually looks all right man. nine stars is nice. still no radiate. know thy place.
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48:26
don't play this. if we could get both royal gambles retained and then play it on the same turn as radiate, i'm telling you that's like, that's when you're gonna regret all the horrible things you've said to me. not just in the comments of this video, but over the many years. but i've been doing this. you're all gonna be sorry. let's put it that way, because this is gonna work, man! we just need to draw radiate, which should be easy. it should be the easiest part of this whole thing.
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49:00
it should happen on the next turn. it didn't happen on the next turn. and now i'm like, now i'm gonna look like a fool, because it doesn't even matter if it happens on the next turn now, because we got enough to kill you no matter what. oh, you shouldn't have. you freaking shouldn't have, man. oh, would you look at that? okay, well there you go. and then, i still think we can do something with the gamma blast.
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49:30
aoe is the worst possible thing to see here, but if we could just get... if we could just draw our cards in exactly the right order, everything should be fine. aoe is bad because you do multiple hits, like you could kill me, proc lizard tail, and then almost kill me off of that as well. like, you need the black hole. you need the black hole. you need that gamma blast. 13, you're doing... does this get us there? 15? 18, you're doing 19 damage. you have to play your defend then. and you know what?
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50:09
let's make it even more likely that we survive. we're gonna use lizard tail, don't even worry about that. i'm talking about straight up just survival. none stars remain, so we will use lizard tail here. come back with 46 hp, which is totally fine. now here's the ultimate question, man. does this count as killing an enemy? either way you're gonna play it. it does, which means you can then play this and we're only taking like half of our hp, which is nice.
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50:49
we have astral pulses in the deck. let's dump a defend. i'm all in. i'm all in baby because we omni slice you shining strike you or do we shining strike you and a little gather light and then a royal gamble and then an astral pulse gets a kill but this is really what radiate was put into the deck for okay power potion and a lantern. i mean we i just don't believe in crest and spear man even though we have lots of lots of star cost cards one
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51:24
2, 3, 4, 5, 6, 7, 8, 8, 16 bonus 24. okay, you know what? maybe one of them ain't so bad. maybe one of them is all right. okay, we need to find a way to deal damage quickly to you. one thing's for certain, like that's, we're all in on that as minor as it might be. i mean, to be honest with you, that could make a difference, man. whenever we attack you, you lose a strength for that turn.
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52:01
let's let's take some damage because we are gonna be attacking you. i mean, that's the idea we're doing 18 damage. i mean astral pulse cuts it down a little bit but i think we'd we'd rather set it up like that. obviously, we're taking a little but no radiate. that's okay we have time you need a black hole we can gain some stars hit him again. it's another weakness
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52:32
i still for now, i don't think this is as bad as it looks. okay, we've got radiate we don't have we will have the stars to play it. is this into this into this royal gamble gets us a lot of stars radiate hits 11 times for four. you do no damage. we still take some of course. this might this might be the end. we'll see what i can only play three cards a turn. is that the next one?
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53:04
i mean we're at the point where we have to minimize the damage we're taking. so that's something. not dying is like high on my list of how to play this. i don't think it's gonna go down the way i want it to go down though for some reason. mainly because, well i just got rid of our only defense for one, but also we just, i mean we didn't have anything. we didn't have quite enough to get you there. i'm gonna say valiant effort but
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53:37
feels good to be back either way. for now thanks for watching, hope you've enjoyed it. if you did click the like button it helps a great deal. subscribe if you want to see more in the future and i'll see you next time. later!