Quotes about “level of dialogue”
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897.46
aaa narrative driven games with overwrought cinematics and dialogue. but you might get hit by different things. you might get hit by different parts. i will say i have almost no idea how to rack up a high score here. all i'm trying to do is learn how to live life again after a difficult in game breakup. take me to another exalted level, please. how many games are we playing right now that have some kind of
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1894.96
we found some old ruins filled with fire and smoke someone seems to be fighting inside. we ought to investigate carefully okay, you can i don't see fighting. i see like what looks like may have been a fight there's also another swordsman. i see people that are level five and that makes me very happy there's four of them yeah, there's four of them. i mean easy enough to kill but maybe we can get into some dialogue i
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887.00
hey, you beat my ass but it's different. you're not streaming and then you go check it and they're like, yes i am. then you're like, oh, that hurts. nothing else you can really say about that one is there? you might be saying, doesn't it take a lot of effort? doesn't it take a lot of energy to keep the dialogue going while you're playing tetris? yes, it does. pretty sick combo to end it there. what chooses to end the level? is it 40 lines or is there like a point based system?
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108.36
when i was doing it off camera the first level that really gave me a substantial degree of trouble now we are gonna be introduced to a new gameplay mechanic here first. i'll let this dialogue go so yes he's hiding behind his men and we're gonna do the same. it's called meditating. oh
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4660.16
crank up those points, baby. oh, they're getting... i'm getting loaded on this one. this is gonna make me cliffy bee money. dialogue's not important at all. ai and level design seems good. keep this up here. good points so far. i think a balance of world design, graphics, and sound seems pretty good. i'm back. oh, hello nick. my chat's pissed because i took too long. sorry, chat. you're missing me developing the greatest game of all time. like, actually though.
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5174.60
so you're drilling, you're actually penetrating deep into the earth. which is what your audience wants. yeah. they do like the penetrating part. yeah. alright, points are good so far. dialogue's not important at all. i'd say artificial intelligence maybe even not that important. level design pretty important. alright, the sega master system came out. i'm gonna focus exactly zero on that. how'd you feel about the master system, nick? you had one. oh, i liked it a lot actually. yeah? put it on almost equal footing as the nes. i spent a lot of time playing it.
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104.82
which i'll talk about in a second. i'm not gonna worry too much about this mission briefing here. remember, this is only the second level! this game is very heavy on the tutorials. well, at the same time, i kind of feel being woefully inadequate in actually preparing me for how to play the game. anyway, we're gonna have some dialogue here. so i'll just let these guys talk. i've been up all night. i was great, wasn't i? yesterday, i mean. the way i guided you through the perils of the barbian underworld.
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714.24
the cheeky visage of the dimes can't quit wood. just main bastion? no, i don't... again, self respect. i really like bastion, because when you left click on enemies, they die. he's... that really speaks to me on a certain level. his character development is really good. didn't even finish your dialogue there. it's not lucio, come on now. i don't care about traps.
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61.46
that's gonna be the theme of this level as well so the thing about i skipped over the dialogue here and i apologize for that obviously you can go check out the game yourself and read it all if you want to but we have been given some extra rice to start with this, so we're gonna have 500 rice i believe that they will have 300 rice and their general is also gonna have some potions which are gonna make him or is going to make him? i should say more difficult to kill so we're gonna do some jokes about erectile dysfunction here and
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15.54
it's very simplistic, it doesn't necessarily provide the best backdrop for us to talk about this. so you know what, why don't we actually start a new game on level one instead? and i'm gonna skip over the dialogue, because i'm gonna introduce it myself. so, many of you are probably familiar with teleglitch, because i did actually cover it when it came out onto sura. what this is, is essentially a top down twin stick shooter with survival horror elements, and also some roguelike elements as well. you are basically playing as a scientist, or a...
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489.12
another zombie bites the dust zombies aren't known for their durability. what's going on here? oh, that's not a dialogue tree that's or that's we had an option isn't it obvious i was charging the battery but the zombie broke part of the machine there is a lab with t virus samples on this level bring me one and i'll shower you with gifts you want me to bring you a virus that turns people into bloodthirsty monsters to frighten a poor slave into producing power for you i'll give you 30 tokens so where did you say the lab was i
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