Quotes about “depth level”
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1403.60
i took so much more damage than i needed to take so i could overkill a guy by like 70 hp. ask me how smart i feel right now. oh, and hell, that won't strictly be necessary ask me! uhh, they even hit the wrong enemy. please god. we're dead. i've reached a new level of pain, a new depth of agony i didn't know could exist. uh, i am a i am a fool. that's maybe the worst play i've ever made in slay the spire history. dude, this guy is confusing as hell.
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132.76
variant... they got 20 depth lines for how to play against other 1200s. it's crazy. and then in the mid game, they're like, oops, i just blundered my queen. it's a completely different ecosystem than it used to be. i don't mind this at all. i occupy this space. like look at how fast this person is playing. this is not how people used to play chess at this level. they used to think about that move for like 10 minutes and then they would play like a5.
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5709.040
there's a level of follow through you guys are doing up there that's making it hard for me to stick my feet to the uh, where he's gone. oh he's right there. it's right there. i try to hit him from above maybe knock him back i don't know if we could just like open the door on his head or something. yeah. yeah, just kill me. yeah. yeah. oh wait i'm back. i'm gone hey, it's all chill. i'll be back when you guys go down another depth except i am running out of air
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994.06
but you can't just like walk backwards and shoot quickly like you can only walk backwards you can't run is what i'm trying to get at you can only run in the direction you're facing and this does add a certain level of kind of depth to the game in the sense that in most twin stick shooters you can basically just like walk backwards and shoot and just kind of spin around in circles and do this while they're trailing you and this one you do have to kind of watch which way you're aiming and the sprint button does add an extra little mechanic to it but it's certainly not enough to elevate this game
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2329.180
arrays started zero. sorry, computer programmers, we're talking about something out of your element, the real world. the second we start architecting the real world so that it mirrors software engineering, i'm taking the next ticket to fucking mission of burma. okay, you're losing this one? i don't think so, man. first off, half of you are from bellingham, a city that doesn't even have escalators. so you're already out of your depth, because we're talking about something that's one level up on the tech tree from escalators, elevators,
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748.36
maybe that is the way that the game is meant to go you you think this is hard and then you just get used to oh that was bad. then you get acclimated to like faster and faster levels and you eventually start to make some good progress i should mention some other elements of the game so far. i mean in terms of depth. there's certainly not a lot here what the heck? like it's not like as far as i know i don't think there's a multiplayer mode or anything like that it's basically like choose your level motherfucker
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569.36
and then maybe making our tropical fish a little bit more useful. moving it up the depth chart a little bit. i mean meat is a strong garlic counter. it's not a strong ox counter, unfortunately. at least you're only level one.
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1606.78
and now... i thought i was gonna sing some whitney houston there for a second, but now we will make our way down to what is probably gonna be depth part two for our mom boss fight. should be fairly easy. and in fact, at this point we start encountering more rooms with like big enemies than rooms with small enemies, which is good for me. third level meat boy is gonna help me out a little bit. lord knows though, i need some health at some point, so i'm hoping we don't run into super greed or greed on the next floor. hoping maybe in the...
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1289.86
this was one of the first games, i think it might have made it through in the very first batch of greenlit games, and everyone was like, you know, good for them! frozen synapse is so cool and frozen end zone looks even cooler. and that's basically how i feel so far. again, with a game with this level of strategic depth, at least presumptuously, or presumably, if you're gonna use pretentious language, make sure you use the proper form of it. but in any case...
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361.66
that might have actually been on easy now that i think about it, but i want to just like do a... i want to do an earlier level so i can talk about it at the same time. like create game, maybe we'll make it like private here. we'll just put it on like chapter two and... was there a private option? i didn't see. yeah, private session. okay, there we go. the chapter two, we'll put it on normal and we'll begin our game. so i want to give you a feel for how the game actually plays before i talk about how i feel about it in more depth so it's actually a little bit more understandable.
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