Quotes about “How is audio works”
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1005.78
i find myself in these terrible situations where like i just... i die as a result. grenade rifle is very interesting. this is actually going pretty well now. we don't have second stomach, so that's not a whole lot of hp. now we're at full hp, and now we're at half hp. things change, man. thought i heard one behind me. maybe i have my headphones in backwards. maybe that doesn't change anything at all, and i have a bizarre view of how audio in games works.
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0.000
technical difficulties on twitch the last time so i want to start a little bit early just to make sure that we have time for everything to kind of work itself out here if there's any kinks then we stop the kinks etc etc. it is it is just a black screen though one second. oh there it is dark souls is on the screen now alright. no problem. how's it going guys pretty good? let me make sure that the audio works here. give me a second alright
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531.34
but this is just my way of kind of demonstrating how the auto generation works. and, you know, this is one of the very very minor complaints i have about the game, is that compared to something like audio surf, i don't necessarily think the auto generation seems to necessarily reflect the tone and tempo and speed of the music as much as it does in something like audio surf. it oftentimes seems like it just kind of creates something in the background that you can kind of play while you're listening to your music. and that's kind of cool, but
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464.48
you know, that's pretty much what it comes down to. in my opinion at least. being completely ignorant and having no knowledge of how the movie business works at all. but i take pride in that ignorance, i suppose. anyway, hopefully this episode is game audio. it's just one of the quirks of the job, for whatever reason. at least now i know the tell. previously i was just like, obs is taking forever to quit! now i'm like, oh no. i know what that means. we're going to write somewhere here?
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2409.64
it's, you know, par for the course for something like this, i think. sure. i guess, oh my god, this is my first time playing spelunky since i got my hard drive fixed. so, it's gonna you hear how much better the call sounds now? it sounds pretty nice. oh, it's gonna be loud! chad, turn down your speakers! i'm warning you! turn them down! i'm sorry! okay, i'm gonna set the audio to 69%, we'll see if that works. i wonder if i'll have, like... like, not that i need it, but i wonder if i'll have anything unlocked.
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1792.200
okay, this is how this is gonna work now. if you have good audio as of this exact second, come hit me up on twitter and let me know if it's okay. because twitter goes directly, like on time basically, whereas xsplit does not. so i'm eagerly awaiting possible twitter answers here. let me know if everything's okay or if nothing works. conversely,
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97.40
aboriginal art kind of style looking aesthetic here. it's neat and the music works really well as well from an aesthetic standpoint both audio and visually this game does a very good job. what do we have going on in the gameplay? well, the most important thing i guess is just your locomotion. this is how you move around. it feels good. feels like you're a bird you i'm using the 360 controller but keyboard and mouse works fine as well. i played it at pax 2013 pax prime and i believe i used keyboard and mouse for that and i you know, it worked fine back then
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7809.860
i've got a bunch of stuff that works for me, but... i think it might just be like depending on how your setup works. for me it's only because i have a two computer setup so i've got the mixer is plugged into the streaming computer and that's where this microphone is. if you go to the audio settings you can change the input so that's probably just grabbing something else. well, nah, you can set it to whatever your heart wants. we were trying to get it with some vic, they just wouldn't put it in the mixer. oh, i see. it's just... yeah.
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1003.24
you know like or if you had like a map for a roguelike game and you were writing a game faqs walkthrough this might be like the the style you would use like x denotes blah blah blah and i would use that to like remember how to actually set up virtual audio cable properly. because that actually is like a pretty great piece of software when it works, but until it works you just go huh? i felt that way about vegas for a little while actually, but now it's just no big thing. yeah.
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927.340
oh, but i cannot. audio output mode. oh, and then try to talk? hello, i'm talking right now to see if the delay is good. and then... okay, chad, how about that? i'm talking right now to see if the delay is good. do you hear the video game sound and then ryan's voice? i think that works. okay, okay. fixed, fixed. hey, look at that.
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